Half-Elf Warlock. Sanity's Requiem
Armor Class: 16
Hit Points Max: 43
Speed: 30 ft.
Skills: Arcana +3, Deception +6, History +3, Insight +2, Intimidation +6, Persuasion +6
Passive Perception: 10
Equipment: Cloak of Protection, Leather Armor of Frost Resistance +2, Leather Armor, Potion of Healing (4), 22 Gold (gp), Daggers (2), Shortsword, Light crossbow, Potion of Polymorph, Potion of Fire Breathing, Serpentine Owl
Dagger: +4 to hit, 1d4 + 2 piercing damage
Dagger (Thrown): +4 to hit, 1d4 + 2 piercing damage, range 20/60 ft.
Shortsword: +2 to hit, 1d6 + 2 piercing damage
Light crossbow: +4 to hit, 1d8 + 2 piercing damage, range 80/320 ft.
Languages: Common, Elvish, Celestial, Draconic, Deep Speech
Darkvision. Fey Ancestry
The Great Old One: Awakened Mind
Book of Ancient Secrets.
Pact of the Tome.
Background Traits (Sage):
Armor of Agathys
Crown of Madness
Ray of Enfeeblement
Morrigan was born of the loveless union of a human woman and elven father. Her father, seeking only greater magical power, was willing to dilute his pure elven lineage with that of a magically potent human woman to have a much more powerful heir to the Lor’osa name. Though he trained Morrigan in the ways of study and wizardry she did not take well to it and was viewed as a failure in his eyes. Only seeking to impress her father, she delved into his library of forbidden tomes and found one that called to her. On opening the tome she formed a direct connection with a greater entity called Xel’lotath. She was promised great power for her service. She accepted. Her father was very impressed. Shortly before she killed him.
Outwardly, Morrigan seems completely insane. This is only half true. While, she is not quite balanced, she is not the the head-touched wonder she presents herself to be; hiding behind a carefully maintained appearance of harmless lunacy. In truth, Morrigan is manipulative and prone to prey on weaknesses where she can discover them, using her insane act as a defense mechanism against reprisal. Though she personally dislikes getting her own hands dirty and much prefers to coerce, compel, or otherwise convince others to handle the brunt of most menial or tiresome tasks, she is not above rolling up her sleeves and getting bloody to complete something through to the end.
Xel’lotath is a mysterious outer being. A dark Great Old One locked in an eternal cyclical war with her rivals Chattur’gha and Ulyaoth, the three only kept at bay by the corpse god Mantorok. Xel’lotath is a dark god of deceit and manipulation, and drives her followers as mad as she does her enemies.
Aladon Sharpstone – If I had friends, I think he might be one of them. Maybe.
Thea – I think I can view this one as my equal.
Trask – The old soldier may just have finally impressed me.
Duke – An untrustworthy liability. Where did he go, anyway?
Arime – The Half-Orc will have to work to impress me.
Jappy – HOW DID HE COME BACK?! HOW?! HOW HOW HOW HOW HOW DID HE COME BACK?! But it doesn’t mater… I killed him! I did it again! I WIN!